Wall*E is coming soon from Pixar.
Before Wall*E was Cind-E, which stands for "Computer Intelligence, Non-Determinstic-Experimental", and was the name of a game project I undertook after leaving Virgin Interactive.
Cind-E is a robotic ship with a mind of her own.
I'm not an artist, but in 1997 I made a crude sketch of how I though the ship could look:
In 2002 (I think), Wes Griswold made a beautiful 3D rendering:
I spent a lot of money trying to get this project off the ground as a game, and when things fell through, I made this T-Shirt:
It was actually more like $600K but I thought that using a round number was funnier. When I would run into successful game makers while wearing the shirt they would laugh. When I would run into struggling game makers they would get a pained look on their face.
To be fair, I have more to show than a T-Shirt, although most of it is internalized as hard lessons learned. But I also learned to do PC graphics and drive Alias Poweranimator and do a lot of other things. And I still have the movie screenplay which I shop around once in awhile.
© 2008 Stephen Clarke-Willson, Ph.D. - All Rights Reserved.