Supreme Commander Annihilates Competition
After creating Total Annihilation in 1997, Chris Taylor is back on the RTS scene with Supreme Commander, and publisher THQ couldn't be happier. The game is off to a hot start, consistently in the PC top ten week after week.
I couldn't be happier for these guys. My son quickly finished all three campaigns and is now working his way up the Supreme Commander online ladder.
"Supreme Commander is doing things that no other RTS has done before, providing a completely unique experience that goes beyond RTS games," commented Kraff. "Anyone who's dreamed of commanding legions of tanks, jets, battleships and massive experimental units across enormous battlefields will want to get their hands-on this game."
Atari, who now holds the original TA license, told me (when I was a studio director at Amaze) that this kind of thing wouldn't be fun and that all RTS games need to be like C&C: Generals.
They were wrong. Anyway, congrats to GPG and all of my friends there.